OpenCV 4 Computer Vision Application Programming Cookbook: Build complex computer vision applications with OpenCV and C++, 4th EditionDavid Millan Escriva, Robert Laganiere Discover interesting recipes to help you understand the concepts of object detection, image processing, and facial detectionKey Features Explore the latest features and APIs in OpenCV 4 and build computer vision algorithmsDevelop effective, robust, and fail-safe vision for your applicationsBuild computer vision algorithms with machine learning capabilitiesBook Description
OpenCV is an image and video processing library used for all types of image and video analysis. Throughout the book, you'll work through recipes that implement a variety of tasks, such as facial recognition and detection. With 70 self-contained tutorials, this book examines common pain points and best practices for computer vision (CV) developers. Each recipe addresses a specific problem and offers a proven, best-practice solution with insights into how it works, so that you can copy the code and configuration files and modify them to suit your needs.
This book begins by setting up OpenCV, and explains how to manipulate pixels. You'll understand how you can process images with classes and count pixels with histograms. You'll also learn detecting, describing, and matching interest points. As you advance through the chapters, you'll get to grips with estimating projective relations in images, reconstructing 3D scenes, processing video sequences, and tracking visual motion. In the final chapters, you'll cover deep learning concepts such as face and object detection.
By the end of the book, you'll be able to confidently implement a range to computer vision algorithms to meet the technical requirements of your complex CV projects What you will learn Install and create a program using the OpenCV librarySegment images into homogenous regions and extract meaningful objectsApply image filters to enhance image contentExploit image geometry to relay different views of a pictured sceneCalibrate the camera from different image observationsDetect people and objects in images using machine learning techniquesReconstruct a 3D scene from imagesExplore face detection using deep learningWho this book is for
If you're a CV developer or professional who already uses or would like to use OpenCV for building computer vision software, this book is for you. You'll also find this book useful if you're a C++ programmer looking to extend your computer vision skillset by learning OpenCV. Table of Contents Introduction to OpenCVManipulating the pixelsProcessing Images with ClassesCounting the Pixels with HistogramsTransforming images with morphological operationsFiltering the imagesExtracting Lines, Contours, and ComponentsDetecting interest pointsDescribing and Matching interest PointsEstimating projective relations in imagesReconstructing 3D scenesProcessing video sequencesTracking visual motionLearning from ExamplesOpenCV Advanced features ROS Robotics By Example - Second Edition: Learning to control wheeled, limbed, and flying robots using ROS Kinetic KameCarol Fairchild, Dr. Thomas L. Harman Learning how to build and program your own robots with the most popular open source robotics programming frameworkAbout This Book Get to know the fundamentals of ROS and apply its concepts to real examplesLearn how to write robotics applications without getting bogged down in hardware problemsLearn to implement best practices in ROS developmentWho This Book Is For
This book is for robotic enthusiasts, researchers and professional robotics engineers who would like to build robot applications using ROS. It gives the robotics beginner and the ROS newbie an immensely practical introduction to robot building and robotics application coding. Basic knowledge of GNU/Linux and the ability to write simple applications is assumed, but no robotics knowledge, practical or theoretical, is needed. What You Will Learn Control a robot without requiring a PhD in roboticsSimulate and control a robot armControl a flying robotSend your robot on an independent missionLearning how to control your own robots with external devicesProgram applications running on your robotExtend ROS itselfExtend ROS with the MATLAB Robotics System ToolboxIn Detail
ROS is a robust robotics framework that works regardless of hardware architecture or hardware origin. It standardizes most layers of robotics functionality from device drivers to process control and message passing to software package management.
But apart from just plain functionality, ROS is a great platform to learn about robotics itself and to simulate, as well as actually build, your first robots. This does not mean that ROS is a platform for students and other beginners; on the contrary, ROS is used all over the robotics industry to implement flying, walking and diving robots, yet implementation is always straightforward, and never dependent on the hardware itself.
ROS Robotics has been the standard introduction to ROS for potential professionals and hobbyists alike since the original edition came out; the second edition adds a gradual introduction to all the goodness available with the Kinetic Kame release.
By providing you with step-by-step examples including manipulator arms and flying robots, the authors introduce you to the new features. The book is intensely practical, with space given to theory only when absolutely necessary. By the end of this book, you will have hands-on experience on controlling robots with the best possible framework. Style and approach
ROS Robotics By Example, Second Edition gives the robotics beginner as well as the ROS newbie an immensely practical introduction to robot building and robotics application coding. ROS translates as "robot operating system"; you will learn how to control a robot via devices and configuration files, but you will also learn how to write robot applications on the foundation of this operating system. FreeCADDaniel Falck, Brad Collette Solid Modeling with the power of Python
OverviewPacked with simple and interesting examples of python coding for the CAD world.Understand FreeCAD's approach to modeling and see how Python puts unprecedented power in the hands of users.Dive into FreeCAD and its underlying scripting language.
In Detail
FreeCAD is a general purpose platform for CAD development. It can be extended to use different workbenches to solve different problems. Targeted squarely at the engineering community, FreeCAD is an open source design application built to be extended. Python, the powerful scripting language, is woven deeply into FreeCAD's DNA and gives users unprecedented power to automate and invent.
"FreeCAD [How-to]" is a lean, fast tour of FreeCAD's major workbenches and design philosophy. The reader will get a hands-on introduction to several modeling techniques and learn how Python makes macro automation and design possible.
FreeCAD allows users to design in a variety of ways; from drawing 2D designs as lines and circles to combining primitive solids into complex 3D shapes. Objects can even be created or modified by code you write in Python. FreeCAD even allows power users to extend the application itself with new dialogs, panels, and scripts. This book will not only show you how to get started using FreeCAD in a traditional GUI mode, but will teach you how to harness its powerful scripting language for more power.
What you will learn from this bookCreating 3D solid objects with python2D draft design and constraint modelingTurning 2D drawings into 3D objectsCombining simple primitives into complex solidsRecording MacrosCreating objects with codeImporting and exporting dataCreating a Custom python dialog to automate a taskHarnessing the constraints engine with python
Approach
Written in cookbook style, this book offers many recipes to create objects, import and export data, create 3D solid objects. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information.
Who this book is written for
If you've been toying around with FreeCAD and want to have more control over your work flow then this book is for you.
The reader needs to have basic knowledge of modeling. Real-Time Embedded Systems: Design Principles and Engineering PracticesXiaocong Fan This book integrates new ideas and topics from real time systems, embedded systems, and software engineering to give a complete picture of the whole process of developing software for real-time embedded applications. You will not only gain a thorough understanding of concepts related to microprocessors, interrupts, and system boot process, appreciating the importance of real-time modeling and scheduling, but you will also learn software engineering practices such as model documentation, model analysis, design patterns, and standard conformance.
This book is split into four parts to help you learn the key concept of embedded systems; Part one introduces the development process, and includes two chapters on microprocessors and interrupts—-fundamental topics for software engineers; Part two is dedicated to modeling techniques for real-time systems; Part three looks at the design of software architectures and Part four covers software implementations, with a focus on POSIX-compliant operating systems.
With this book you will learn: The pros and cons of different architectures for embedded systemsPOSIX real-time extensions, and how to develop POSIX-compliant real time applicationsHow to use real-time UML to document system designs with timing constraintsThe challenges and concepts related to cross-developmentMultitasking design and inter-task communication techniques (shared memory objects, message queues, pipes, signals)How to use kernel objects (e.g. Semaphores, Mutex, Condition variables) to address resource sharing issues in RTOS applicationsThe philosophy underpinning the notion of "resource manager" and how to implement a virtual file system using a resource managerThe key principles of real-time scheduling and several key algorithms
Coverage of the latest UML standard (UML 2.4)Over 20 design patterns which represent the best practices for reuse in a wide range of real-time embedded systemsExample codes which have been tested in QNX—-a real-time operating system widely adopted in industry Getting Started with the MSP430 LaunchpadAdrian Fernandez, Dung Dang This book explores the world of microcontroller development through friendly lessons and progressively challenging projects, which will have you blink LEDs, make music with buzzers & interact with different sensors like accelerometers and temperature sensors. This book is focused on the MSP-EXP430G2 LaunchPad Evaluation Kit, which is a complete microcontroller development platform that includes everything you need to start creating microcontroller-based projects. Many of the 25+ projects will also leverage external components, such as the highly-integrated Educational BoosterPack, which is a modular extension to the LaunchPad and includes many components such as an RGB LED, character LCD & potentiometer.
This book provides helpful guides that break down hardware circuits through visual diagrams and includes fully-commented code examples. Concepts are broken down and explained in an easy to follow language and analogies to help you understand the principles behind each project/system. The projects will encourage you to use and even combine the fundamental concepts to develop your ideas in creating new microcontroller solutions.
Coverage includes:
Digital Input/Output: buttons, LEDs, turning anything into a button
Analog Input/Output: sensors, temperature, accelerometer, potentiometer, etc.
Programming fundamentals: conditional branches & loops, flow, logic, number systems
Pulse-Width Modulation (PWM): square wave, buzzer, analog signal simulation
Serial Communication: UART, SPI & I2C
Code development using Energia, a free, open-source code editor and compiler
Debugging through serial communication with a computer
Interfacing with external components such as LEDs, buzzers, potentiometers, sensors & more.
With the help of this book, you will be challenged to think about developing your own unique microcontroller-based application, and you will be equipped to start solving various problems, adding intelligence to existing products, or even developing your own innovative creations with a LaunchPad development kit. Includes over 25 projects which focuses on a learn by doing approach
Contains easy to follow diagrams and code examples
Covers Programming fundamentals, such as conditional branches and loops, flow, logic, number systems Learning ROS for Robotics Programming - Second EditionEnrique Fernandez, Luis Sanchez Crespo, Anil Mahtani, Aaron Martinez Your one-stop guide to the Robot Operating SystemAbout This Book Model your robot on a virtual world and learn how to simulate itCreate, visualize, and process Point Cloud informationEasy-to-follow, practical tutorials to program your own robotsWho This Book Is For
In order to make the most of the book, you should have a C++ programming background, knowledge of GNU/Linux systems, and general skills in computer science. No previous background in ROS is required, as this book takes you from the ground up. What You Will Learn Install a complete ROS Hydro systemCreate ROS packages and metapackages, using and debugging them in real timeBuild, handle, and debug ROS nodesDesign your 3D robot model and simulate it in a virtual environment within GazeboGenerate and adapt the navigation stack to work with your robotIntegrate different sensors such as Range Laser, Arduino, and Kinect with your robotVisualize and process Point Cloud information from different sensorsControl and plan the motion of robotic arms with multiple joints using MoveIt!In Detail
Starting at an introductory level, this book is a comprehensive guide to the fascinating world of robotics, covering sensor integration, modeling, simulation, computer vision, navigation algorithms, and more. You will then go on to explore concepts such as topics, messages, and nodes. Next, you will learn how to make your robot see with HD cameras, or navigate obstacles with range sensors.
What's new in this updated edition? First and foremost, we are going to work with ROS Hydro this time around. You will learn how to create, visualize, and process point cloud information from different sensors. This edition will also show you how to control and plan the motion of robotic arms with multiple joints using MoveIt! Programming Languages and Operational Semantics: A Concise OverviewMaribel Fernández This book provides an introduction to the essential concepts in programming languages, using operational semantics techniques. It presents alternative programming language paradigms and gives an in-depth analysis of the most significant constructs in modern imperative, functional and logic programming languages. The book is designed to accompany lectures on programming language design for undergraduate students. Each chapter includes exercises which provide the opportunity to apply the concepts and techniques presented. HTML5 Graphing & Data Visualization CookbookBen Fhala Learn how to create interactive HTML5 charts and graphs with canvas, JavaScript, and open source tools
OverviewBuild interactive visualizations of data from scratch with integrated animations and eventsDraw with canvas and other html5 elements that improve your ability to draw directly in the browserWork and improve existing 3rd party charting solutions such as Google Maps
In Detail
The HTML5 canvas tag makes creating any plot shape easy, all you have to do then is fill it with exciting visualizations written in JavaScript or using other visualization tools.
"HTML5 Graphing and Data Visualization Cookbook" is the perfect break into the world of Canvas, charts, and graphs in HTML5 and JavaScript. In this book we will go through a journey of getting to know the technology by creating and planning data-driven visualizations. This cookbook is organized in a linear, progressive way so it can be read from start to finish, as well as be used as a resource for specific tasks.
This book travels through the steps involved in creating a fully interactive and animated visualization in HTML5 and JavaScript. You will start from very simple "hello world" samples and quickly dive deeper into the world of graphs and charts in HTML5. Followed by learning how canvas works and carrying out a group of tasks geared at taking what we learned and implementing it in a variety of chart types. With each chapter the content becomes more complex and our creations become more engaging and interactive.
Our goal is that by the end of this book you will have a strong foundation; knowing when to create a chart on your own from scratch and when it would be a good idea to depend on other APIs.
We finish our book in our last two chapters exploring Google maps and integrating everything we learnt into a full project.
What you will learn from this bookCreating graphics in Canvas 2D and draw complex shapesBuilding most of the common charts through step-by-step recipesAdding interactivity to canvas elements and create your own JavaScript animation engineDiscovering many fantastic charting solutions and learn how to deal with their capabilities and how to change them as wellLearning how to work with Google maps , Google Charts, and Google Docs APIIntegrating your data into live data, xml driven data, objects, and strings
Approach
This cookbook is organized in a linear, progressive way allowing it to be read from start to finish, as well as to be used as a useful resource for specific tasks.
The HTML5 examples and recipes will have you making dynamic, interactive, and animated charts and graphs in no time.
Who this book is written for
You don't need to have a background in HTML5 or Canvas but you do need to have a basic understanding of how HTML works and know how to code in any language (preferably in JavaScript). In this book we will not explain how to learn to code but how to create projects and how to plan and execute them in the process. Responsive Web Design by Example : Beginner's Guide - Second EditionThoriq Firdaus Responsive web design is an explosive area of growth in modern web development due to the huge volume of different device sizes and resolutions that are now commercially available.
By following our detailed step-by-step instructions in this reference guide, you will learn to build engaging responsive websites. With coverage of Responsive Grid System, Bootstrap, and Foundation, you will learn about three of the most powerful frameworks in responsive web design. You will learn to create a cool blog page, a beautiful portfolio site, and a crisp professional business site and make them all totally responsive. You'll also find out which framework works best for your project specifications. Take Control of BBEditGlenn Fleishman Read this 199-page ebook to learn how to: Set up BBEdit for maximum efficiency: Configure key standard and expert preferences for optimal usage. Sync BBEdit settings and support files between Macs using Dropbox. Create text factories that automate sequences of text processing commands. Create "clippings" of boilerplate text, complete with dynamic placeholders. Use Dropbox or a version control system to track versions of documents. Start work on the right track: Collect multiple resources—including files, folders, and URLs—into a single project window. Use BBEdit's many options for opening and saving files. Work with remote files via BBEdit's FTP/SFTP browser windows. Type faster, search better, and automate repetitive bits: Control BBEdit with keyboard shortcuts. Write faster with text completion of words, code snippets, HTML tags, and more. Clean up text with spurious tabs, incorrect case, gremlin characters, and more. Search for and replace text across multiple documents at once. Learn how to use grep pattern matching for powerful searches. Write in Markdown, and preview Markdown documents. Compare and collaborate effectively: Discover best practices for commenting and revision tracking. Compare multiple versions of documents. Run your Web site like a wizard: Create HTML and CSS files using BBEdit's effective, extensive markup tools. Preview dynamic pages locally with user-defined preview templates. Clean up old or badly coded Web pages. Build Web sites using templates and includes. Connect BBEdit to Fetch, Interarchy, or Transmit to edit remote files. Maintain Web sites in BBEdit using four different workflows. |